Package io.papermc.paper.event.player
Class PlayerChangeBeaconEffectEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
io.papermc.paper.event.player.PlayerChangeBeaconEffectEvent
- All Implemented Interfaces:
Cancellable
Called when a player sets the effect for a beacon
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Field Summary
Fields inherited from class org.bukkit.event.player.PlayerEvent
player -
Constructor Summary
ConstructorsConstructorDescriptionPlayerChangeBeaconEffectEvent(@NotNull Player player, @Nullable PotionEffectType primary, @Nullable PotionEffectType secondary, @NotNull Block beacon) -
Method Summary
Modifier and TypeMethodDescriptionstatic @NotNull HandlerListbooleanGets the cancellation state of this event.voidsetCancelled(boolean cancel) Sets the cancellation state of this event.voidsetConsumeItem(boolean consumeItem) Sets if the item used to change the beacon should be consumed.voidsetPrimary(@Nullable PotionEffectType primary) Sets the primary effectvoidsetSecondary(@Nullable PotionEffectType secondary) Sets the secondary effectbooleanGets if the item used to change the beacon will be consumed.Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayerMethods inherited from class org.bukkit.event.Event
asynchronous, callEvent, getEventName, isAsynchronous
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Constructor Details
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PlayerChangeBeaconEffectEvent
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Method Details
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getPrimary
- Returns:
- the primary effect
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setPrimary
Sets the primary effectNOTE: The primary effect still has to be one of the valid effects for a beacon.
- Parameters:
primary- the primary effect
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getSecondary
- Returns:
- the secondary effect
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setSecondary
Sets the secondary effectThis only has an effect when the beacon is able to accept a secondary effect. NOTE: The secondary effect still has to be a valid effect for a beacon.
- Parameters:
secondary- the secondary effect
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getBeacon
- Returns:
- the beacon block associated with this event
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willConsumeItem
public boolean willConsumeItem()Gets if the item used to change the beacon will be consumed.Independent of
isCancelled(). If the event is cancelled the item will NOT be consumed.- Returns:
- true if item will be consumed
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setConsumeItem
public void setConsumeItem(boolean consumeItem) Sets if the item used to change the beacon should be consumed.Independent of
isCancelled(). If the event is cancelled the item will NOT be consumed.- Parameters:
consumeItem- true if item should be consumed
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isCancelled
public boolean isCancelled()Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf a
PlayerChangeBeaconEffectEventis cancelled, the changes will not take effect- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf cancelled, the item will NOT be consumed regardless of what
willConsumeItem()saysIf a
PlayerChangeBeaconEffectEventis cancelled, the changes will not be applied or saved.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- true if you wish to cancel this event
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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