Uses of Interface
com.destroystokyo.paper.loottable.LootableInventory
Package
Description
Classes used to manipulate the voxels in a
world
,
including special states.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Interfaces for various
Minecart
types.-
Uses of LootableInventory in com.destroystokyo.paper.loottable
Modifier and TypeInterfaceDescriptioninterface
Represents an Inventory that can generate loot, such as Chests inside of Fortresses and Mineshaftsinterface
Represents an Inventory that can generate loot, such as Minecarts inside of MineshaftsModifierConstructorDescriptionLootableInventoryReplenishEvent
(@NotNull Player player, @NotNull LootableInventory inventory) -
Uses of LootableInventory in org.bukkit.block
Modifier and TypeInterfaceDescriptioninterface
Represents a captured state of a Barrel.interface
Represents a captured state of a chest.interface
Represents a captured state of a dispenser.interface
Represents a captured state of a dropper.interface
Represents a captured state of a hopper.interface
Represents a captured state of a ShulkerBox. -
Uses of LootableInventory in org.bukkit.entity
-
Uses of LootableInventory in org.bukkit.entity.minecart
Modifier and TypeInterfaceDescriptioninterface
Represents a Minecart with a Hopper inside itinterface
Represents a minecart with a chest.